Eco | Full Crafting Room | Let's Play Eco Gameplay | S01E25



A global-survival game where you must make laws as a group for the world to survive in a sensitive ecosystem.
Hey all and welcome to my Eco Let’s Play Gameplay series (S-1)
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Ⓚ Watch more Eco let’s play gameplay here in my playlist.
• Season 1►

Ⓚ Some other gameplay / lets play playlists you might be interested in.
• 7 Days to Die►
• Space Engineers►
• The Forest►

• This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development.

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Ⓚ Check out my Patreon if you would like to show some support. There are reward tiers here too as a thank you for your support►
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Eco Gameplay Information:

Enter the world of Eco, where you must team-up to build civilization and prevent a disaster, using resources from a fully simulated ecosystem, where your every action affects the lives of countless species.

Will you and your fellow builders collaborate successfully, creating laws to guide player actions, finding a balance that takes from the ecosystem without damaging it? Or will the world be destroyed by short-sighted choices that pollute the environment in exchange for immediate resource gains? Or, do players act too slowly, and the world is consumed by a disaster that could have been avoided if you developed the right technology? In Eco, you must find a balance as a group if the world is to survive.
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Eco Gameplay Features:

• Everything you do affects the ecosystem, and players can destroy their food supply and world (server-wide permadeath)
• Create a player-run government to make decisions as a group, proposing and voting on laws
• Use data gathered from the world to propose and vote on laws as a group. Debate with scientific argumentation.
• Create a player-run economy that allows you to sell not only good but services in the form of server-enforced contracts (simulating a player driven quest system).
• PvP takes the form of a player-run criminal justice system. Breaking the player-made laws can result in arrest and punishment.
• Your food level determines your skill-increase rate, making food very important and tying players directly to the ecosystem from which it comes.
• A game with goals higher than entertainment. We plan to build it for schools as an augmented classroom world students share.
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There are tons of great websites out there to help with tutorials, guides, resources and general gameplay tips. Check these sites out here:

The Eco subreddit►

The Eco wiki►
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You can download Eco from one of the following official websites.

Download Eco from the Steam store here►
Download Eco from the official website here►
Eco Kickstarter page here►
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Is Eco a good game? Or should you pass? Check out some reviews here►

Eco Trailer can be found here►
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EGSGS1

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Xem thêm bài viết khác: https://sekaliklik.com/game/

10 thoughts on “Eco | Full Crafting Room | Let's Play Eco Gameplay | S01E25

  1. Why not jest move your stuff though the window?
    Also you still owe us a arch over the road. ( if you get time 😉 )

  2. Dig a hole in the middle of your room a couple of blocks down and then put the brazier in the hole. It'll look like a little fire pit in the middle of the room and you'll get the perfect central light you wanted, plus it'll look cool.

  3. 14:14 – Wait, you AREN'T going to assist the meteor in destroying the planet?! Ragequit, unsub, forward 100's of junk deeds to Kage. (J/K)

    Also, I'm amused to see Ohno's tiny tree make an appearance in this video. 😀

  4. And I know I'm adding a lot of comments per video but now I have a legit question: everyone keeps saying to protect the environment etc BUT what happens if u don't? Do any physical things happen to the world or is it just an idea for now? Ask devs to make polluted water or colored clouds or something if not

  5. Also I wonder if they will add in an animation for each table/ machine so that it looks like it's being used. For example, the carpentry table could have a saw look like it's cutting wood

  6. I wonder if the developers will put in seasons? I'm just thinking of how beautiful this game is and if they added in fall with blowing leaves and maybe snow where a rare blizzard type may happen

  7. Make a bridge over the road.
    Ramp up –>Normal road–>Ramp down
    I know you said you will re-do the road but it's going to look good

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